I've been looking for a new game to tinker with. I'm a fan of simulators. MS Train Simulator is fun. Real trains and real routes... And WWII flight sims are great. But while hunting through the budget bin at Future Shop I came across Ship Simulator 2006 by VStep.
From the Website:
Ship Simulator is a revolutionary simulation game that puts players at the helm of some of the most varied and detailed ships to be found at sea. Players will need to perform a multitude of tasks, all set within a stunning 3D environment, taking control of a wide array of ship types – from massive cargo ships and ferries, to speedboats, yachts, water taxis and even the mighty Titanic.
Here's a picture of my ship in the first scenario:
Some features of the game from the website:
* Dynamic ocean waves, with realistic ship motions
* Long distance travels , open ocean voyages between ports
* Visible damage system
* Thirty new complex and challenging missions
* Extensive day, night, and weather systems
* Three new environments: San Francisco, Southampton/Cowes/Solent, and Marseille
* Sixteen new ships, each with walkthrough functionality and interactive bridge controls
* Controllable container crane
* Advanced vector graphic sea chart based on realistic 3D seabed models, with full-screen display option, transparency setting, and level-of-detail on text & depth readings
* Advanced damage system showing dents and holes in the ships after severe collisions
* Free-roam mode where players can choose a ship, an environment, set all weather, day & time parameters and get sailing
* Realistic bow splash water, with support from an advanced physics simulation model
* Extensive mapping options for keys and joystick buttons
* Advanced rope system, which allows you to connect and disconnect player ships to other ships or mooring boulders at will (anchoring is now also possible)
* Addition of icebergs which cause damage when you collide with them
* Mid-mission save function
* A system for sinking ships when damaged below the water line
* Advanced system for scoring and ranking in different ship type classes, linked to your on-line profile on the forum
* Set waypoints yourself in free-roaming mode
* Mission editor, so you can create your own adventures and share them with your fellow players on the forum
Another picture from the first mission:
Bringing her about hard:
The website is http://www.shipsim.com/home.php[/ur...ffects to full and it's absolutely beautiful!
From the Website:
Ship Simulator is a revolutionary simulation game that puts players at the helm of some of the most varied and detailed ships to be found at sea. Players will need to perform a multitude of tasks, all set within a stunning 3D environment, taking control of a wide array of ship types – from massive cargo ships and ferries, to speedboats, yachts, water taxis and even the mighty Titanic.
Here's a picture of my ship in the first scenario:

Some features of the game from the website:
* Dynamic ocean waves, with realistic ship motions
* Long distance travels , open ocean voyages between ports
* Visible damage system
* Thirty new complex and challenging missions
* Extensive day, night, and weather systems
* Three new environments: San Francisco, Southampton/Cowes/Solent, and Marseille
* Sixteen new ships, each with walkthrough functionality and interactive bridge controls
* Controllable container crane
* Advanced vector graphic sea chart based on realistic 3D seabed models, with full-screen display option, transparency setting, and level-of-detail on text & depth readings
* Advanced damage system showing dents and holes in the ships after severe collisions
* Free-roam mode where players can choose a ship, an environment, set all weather, day & time parameters and get sailing
* Realistic bow splash water, with support from an advanced physics simulation model
* Extensive mapping options for keys and joystick buttons
* Advanced rope system, which allows you to connect and disconnect player ships to other ships or mooring boulders at will (anchoring is now also possible)
* Addition of icebergs which cause damage when you collide with them
* Mid-mission save function
* A system for sinking ships when damaged below the water line
* Advanced system for scoring and ranking in different ship type classes, linked to your on-line profile on the forum
* Set waypoints yourself in free-roaming mode
* Mission editor, so you can create your own adventures and share them with your fellow players on the forum
Another picture from the first mission:

Bringing her about hard:

The website is http://www.shipsim.com/home.php[/ur...ffects to full and it's absolutely beautiful!
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